Last week, Google’s AlphaGo program beat Ke Jie, the Go world champion. The victory is a significant one, due to the special difficulties of developing an algorithm that can tackle the ancient Chinese game. It differs significantly from the feat of DeepBlue, the computer that beat then-chess world champion Garry Kasparov in 1997, largely by brute force calculations of the possible moves on the 8×8 board. The possible moves in Go far eclipse those of chess, and for decades most researchers didn’t consider it possible for a computer to defeat a champion-level Go player, because designing a computer with such complexity would amount to such great leaps towards creative intuition on the computer’s part.
Twenty-one years ago (February 10, 1996), Deep Blue, an IBM Supercomputer, defeated Russian Grand Master Gary Kasparov in a game of chess. Kasparov ultimately won the overall match, but a rematch in May of 1997 went to Deep Blue. About six years ago (February 14-15, 2011), another IBM creation named Watson defeated Champions Ken Jennings and Brad Rutter in televised Jeopardy! matches.
The capabilities of computers continue to expand dramatically and surpass human intelligence in certain specific tasks, and it is possible that computing power may develop in the next several decades to match human capacities in areas of emotional intelligence, autonomous decision making and artistic imagination. When machines achieve cognitive capacities that make them resemble humans as thinking, feeling beings, ought we to accord them legal rights? What about moral rights?
On Thursday, April 28, 2016, the Supreme Court heard a proposal to amend Rule 41 of the Federal Criminal Procedure, which details the circumstances under which a warrant may be issued for search and seizure. The proposal asks to extend the parameters of search warrants to include “access to computer located in any jurisdiction,” according to a Huffington Post article written Thursday.